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Case · Miss U
Mobile UI · 2023

A consumer app that earns the second session.

The brief was the kind of consumer application whose entire economic model depends on the second session — if the user does not come back the next day, the rest of the funnel does not matter.

Client
Miss Universe
Year
2023
Scope
Brand · UI · Motion
Role
Product design partner
Team
2 designers
Duration
6 weeks
01
The engagement

Context, approach, and the decisions that mattered.

We rebuilt the app around the surfaces that determined whether the second session would happen: a home screen that recovered context in two seconds, a notification model that earned its right to interrupt, and a tone of voice that did not feel like a brand pretending to be a friend. The result is a build that the team measures cohort-by-cohort, with a D7 retention figure materially better than the previous version's. The brand and the product UI are operated as a single system rather than two adjacent ones.

  1. 01

    The second session as the brief

    Every surface that did not affect whether the user came back the next day was treated as secondary. Onboarding, the home screen, and the notification model received disproportionate care.

  2. 02

    One system across brand and product

    The brand and product UI share primitives, voice, and motion grammar. There is no seam where one ends and the other begins.

03
Outcome

The numbers we agreed to ship against.

M01vs. the previous build, measured on the same acquisition cohort
+47%

D7 retention

M02across brand and product
1

Cohesive system

M03in the shipping build
0

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